Friday, December 27, 2019
Violent Video Games and The Human Psyche Essay - 1343 Words
According to Valadez and Fergusion (2012), ââ¬Å"The effects of violent video game exposure, both positive and negative, on various behaviors are still highly contested within academia and the general publicâ⬠(p. 608). Violence in video games is often wrongfully perused as a topic of extreme criticism pertaining to an individualââ¬â¢s act of violence in today society. Examples of such would include the shooting that occurred in April 2007 at Virginia Technical College; where Jack Thompson and Philip McGraw asserted that violent video games were the ultimate cause of the tragic incident, but further investigation suggested that Seung-Hui Cho had never played any such games (Valadez Fergusion, 2012). Since the early days of mankind, society hasâ⬠¦show more contentâ⬠¦Fergusion (2008) goes on to say that scientists, media, and politicians often cause what he refers to as , ââ¬Å"moral panicâ⬠a process of inflicting fear among the populous by suggesting the beha vior, or moral decisions of a few individuals within the society have the potential to be a risk to the rest of the society in general. According to statistical research provided by Fergusion (2008), in 1996 roughly 75 million violent video games were purchased in the United States totaling an estimated 175 serious violent crimes. Comparing these numbers to 2005, there was almost 150 million more violent games sold, but yielded an estimated decline in violent crimes by 157 incidents. After a review of statistics published by C. J. Ferguson, it is hard to imagine that there is an actual relationship between violent games and violent crimes due to the staggering amount of violent games sold versus crimes that were actually committed. Statistically, this seems odd considering that eighty eight percent of adolescents ranging from age eight to eighteen are exposed to games, violent in nature, on an average of 13.2 hours per week (Adachi Willoughby, 2011). Considering ones infallible urg e to be competitively better than their competition, there are many factors that should have been considered in the initial stages of research. Adachi Willoughby (2011) assert thatShow MoreRelatedViolent Video Games: Closing the Doors to Success688 Words à |à 3 PagesAn increase in violent outbreaks may be linked to violent video games. There has been an increasing amount of crime in the age groups involved violent video games in some way. In turn, watching and/or participating in violent video games can increase violent behavior. Violent outbreaks are more common with age groups that are actively participating in violent video games, or have an active role within the community of violent video games. An article states Sales of video games have more than quadrupledRead MoreEssay on Violent Video Games Raise Aggression1054 Words à |à 5 Pagesactivities and games. Video games have become a very popular way to spend time and have fun from the 1970ââ¬â¢s up to now. With new developments appeared different video game genres from adventure to racing, but the violent video games appear to be the most popular ones (Shin, 2003), for example: shooters, fighting and video games where you have to eliminate, destroy, or kill your enemies. Video games have become very influential on children and adults (Stafford, 1999). With violent video games humans are moreRead MoreDo Violent Video Games Make People More Violent?1277 Words à |à 6 PagesDo Violent Video Games Make People More Violent in Real Life? 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Jones states that in ââ¬Å"try (ing) to protect our children from their own feelings and fantasies, we shelter them not against violence but against power and selfhood.â⬠Throughout the essay Jones relies on personal anecdotes that reveal his opinions about violenceRead MoreThe History of Psychology and its Relations to Video Games Essay1350 Words à |à 6 Pagesshows. The science of psychology evolved for a mix between biology and philosophy. Discussions about these two fields of study date back as far as the Greek time period of Aristotle and Socrates. The word Psychology is derived from the Greek word ââ¬Å"psycheâ⬠which means ââ¬Å"lifeâ⬠or ââ¬Å"breathâ⬠, also derived from the words ââ¬Å"soulâ⬠and ââ¬Å"selfâ⬠. Psychology wasnt truly well known as a separate field of study until the late 1800ââ¬â¢s, although it was traced back to Greek times. 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The constant onslaught of information being forced down our throats leaves us shaken and weary. Society has been lead to believe that life as we know it is teetering on the edge of chaos and destruction on a daily basis. Although fundamentally this is true in the grand scheme of the cosmos. Our livesRead MoreThe Effects Of Video Games On Children2592 Words à |à 11 Pages12/11/14 Debate about Violent Video-Games Video games are fun, they create a sense of happiness for people of all ages, races, and preferences. Some might say that creating video games is an art form, because of the ability of developers creating a game suited to the specific preferences of individuals. However, because developers create a wide range of video game genres, violent games may be created. It is often debated that the animations created within these video games that allow you to emulateRead MoreThe Changing Faces Of Violence925 Words à |à 4 Pagesword violence is being viewed. 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There must be a strong in depth understanding of what causes events such as the renaissance all the way to World War Two. Creating a strong understanding of the past helps form a guide to make the future better. Human sciences
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